Frequency multiplier and wave cycle multiplier are two completely different things.
Entering a Frequency Multiplier will only change the value of the frequency. Entering a Wave Cycle Multiplier has no effect on the frequency value. Instead, it alters how Spooky2 constructs the waveform, and thus allows the generator to output frequencies higher than its built-in hardware limit. It also allows Spooky2 to create complex waveforms like the damped sine/square and H-Bomb waveforms.
Perhaps an example can help you understand.
Lets say you have the following set:
10, 16, 24
If you choose a Frequency Multiplier = 2, the software will send a command to the Spooky2-XM to generate the following frequencies:
20, 32, 48
However, if instead we set the Wave Cycle Multiplier = 2, the software will download a waveform with 2 periods in it, and send the commands to the Spooky2-XM generator to generate the following frequencies:
5, 8, 12
The software will show it generated 10, 16, 24, but the Spooky2-XM display will show 5, 8, 12. This is because the waveform contains 2 cycles.
You can use the frequency set of 10, 16, 24 to generate the frequencies 10 MHz, 16 MHz, 24 Mhz (MHz = million hertz).
One might try setting the Frequency Multiplier = 1000000 (1 Mhz), to get the desired set. However, the Spooky2-XM internal clock can only go to 5000000 (5 Mhz), so the software sends a command to the Spooky2-XM to generate the following frequencies: 5000000, 4000000, 3000000.
These are the highest Octal sub harmonics of your desired frequencies under the 5 MHz limit of the XM.
However, if you use the Wave Cycle Multiplier to 10 in conjunction with the Frequency multiplier = 1000000 (1 MHz), the software will send a command to the Spooky2-XM to generate the following frequencies:
1000000, 1600000, 2400000.
The software will show it generated 10 MHz, 16 MHz, 24MHz, but the Spooky2-XM will show it generated 1 MHz, 1.6 MHz and 2.4 MHz.